How to use TopoDS_Iterator

TopoDS_Iterator

Introduction

TopoDS_Iterator is a class in the Open CASCADE Technology (OCCT) library for iterating over the sub-shapes of a given shape in a topological hierarchy. This is a part of the TopoDS package. The shape that needs to be explored can be a solid, a  face, an edge, a wire etc.
Overall, TopoDS_Iterator is a useful tool for working with complex 3D models, as it allows quick and easily access to the sub-shapes of a given shape.

Example

Here is an example of how to use the TopoDS_Iterator class.

#include <TopoDS_Shape.hxx>
#include <TopoDS_Iterator.hxx>

TopoDS_Shape shape;                           // shape to be explored
TopoDS_Iterator it(shape);                    // initialize TopoDS_Iterator
for (; it.More(); it.Next())                  // loop through values
{
    const TopoDS_Shape& shape = it.Value();   // get the current value
}

If you want to get the specific type of sub-shape, you need to check the shape type.

#include <TopoDS_Shape.hxx>
#include <TopoDS_Iterator.hxx>

TopoDS_Shape shape;                                        // shape to be explored
TopoDS_Iterator it(shape);                                 // initialize TopoDS_Iterator
for (; it.More(); it.Next())                               // loop through values
{
    const TopoDS_Shape& subShape = it.Value();             // get the current value
    if (subShape .ShapeType() == TopAbs_FACE)              // check the sub-shape type
    {
        const TopoDS_Face& face = TopoDS::Face(subShape);  // get the face
    }
}

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